Feeds babylon.material.skyMaterial.setUp with a sky material and the direction it treats as up.
babylon.material.skyMaterial.setUp
Optional
The sky material to change in place
undefined Copy
undefined
The direction the sky treats as up; [0, 1, 0] for the usual Y-up scene
[0, 1, 0]
Namespace: Bit › Inputs › BabylonMaterial
Other symbols in Inputs.BabylonMaterial:
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Feeds
babylon.material.skyMaterial.setUpwith a sky material and the direction it treats as up.