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Contains various methods for lines. Line in bitbybit is a simple object that has star and end point properties. { start: [ x, y, z ], end: [ x, y, z ] }

Hierarchy

  • Line

Index

Constructors

constructor

Methods

convertLinesToNurbsCurves

  • convertLinesToNurbsCurves(inputs: LinesDto): any[]

convertToNurbsCurve

  • convertToNurbsCurve(inputs: LineDto): any

create

Private createLineSystemMesh

  • createLineSystemMesh(updatable: boolean, lines: Vector3[][], colors: Color4[][]): LinesMesh
  • Parameters

    • updatable: boolean
    • lines: Vector3[][]
    • colors: Color4[][]

    Returns LinesMesh

drawLine

drawLines

getEndPoint

  • getEndPoint(inputs: LineDto): number[]

getStartPoint

  • getStartPoint(inputs: LineDto): number[]

length

linesBetweenPoints

linesBetweenStartAndEndPoints

reverse

transformLine

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