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    Klasse CharacterPart<T> (Advanced.Text3D)

    One character of a 3D text run, holding the glyph's outlines and the shapes produced from them. Text is built character by character so each can be positioned, kerned and extruded independently before the run is assembled.

    Typenparameter

    • T
    Index

    Konstruktoren

    Eigenschaften

    Konstruktoren

    Eigenschaften

    id: string
    shapes?: { compound?: T }