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    Type Alias Plane3 (Inputs.Base)

    An infinite plane: an origin point, a normal vector, and a direction vector that fixes the plane's rotation about its own normal. That third field is what lets an operation place 2D geometry on the plane with a predictable orientation rather than an arbitrary one.

    type Plane3 = {
        origin: Point3;
        normal: Vector3;
        direction: Vector3;
    }
    Index

    Properties

    origin: Point3
    normal: Vector3
    direction: Vector3