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    Class SnakeTableDto (Things.Furniture.Tables.SnakeTable)

    The parameter set for the Snake Table, matching the Snake Chair. Generic in its value types so the same list can be expressed for a plain script, where every value is a number, and for a driven model, where a value can be an expression or a bound input. Concrete DTOs fill those type parameters in; read this class for what the model is actually shaped by.

    Implements

    Index

    Constructors

    • Parameters

      • Optionalheight: number
      • Optionalwidth: number
      • Optionallength: number
      • OptionalsupportLength: number
      • OptionalshelfHeight: number
      • Optionalthickness: number
      • OptionalglassThickness: number
      • OptionalglassOffset: number
      • OptionalnrOrnamentPlanks: number
      • OptionalornamentDepth: number
      • OptionalfilletRadius: number
      • Optionalprecision: number
      • OptionaldrawEdges: boolean
      • Optionalrotation: number
      • Optionalscale: number
      • Optionalorigin: Point3
      • Optionaldirection: Vector3

      Returns SnakeTableDto

    Properties

    height: number

    Tinggi meja

    0.74
    

    0

    Infinity

    0.01

    width: number

    Lebar meja

    1
    

    0

    Infinity

    0.01

    length: number

    Panjang meja

    2
    

    0

    Infinity

    0.01

    supportLength: number

    Panjang penyangga

    0.5
    

    0

    Infinity

    0.01

    shelfHeight: number

    Tinggi rak

    0.2
    

    0

    Infinity

    0.01

    thickness: number

    Ketebalan meja

    0.05
    

    0.01

    Infinity

    0.01

    glassThickness: number

    Ketebalan kaca

    0.005
    

    0.001

    Infinity

    0.001

    glassOffset: number

    Offset kaca - melampaui batasan lebar dan panjang

    0
    

    0

    Infinity

    0.01

    nrOrnamentPlanks: number

    Jumlah papan ornamen

    7
    

    1

    Infinity

    1

    ornamentDepth: number

    Kedalaman ornamen meja

    0.01
    

    0.001

    Infinity

    0.001

    filletRadius: number

    Jari-jari fillet

    0.05
    

    0.001

    Infinity

    0.01

    precision: number

    Presisi meshing model yang digambar. Semakin kecil angkanya, semakin presisi model yang digambar. Perhatikan bahwa keluaran algoritma ini juga berisi bentuk occt murni yang dapat di-mesh secara terpisah dalam perintah draw any async

    0.01
    

    0.000001

    5

    0.001

    drawEdges: boolean

    Menentukan apakah tepi-tepi model harus digambar

    true
    
    rotation: number

    Rotasi meja dalam derajat

    0
    

    0

    Infinity

    10

    scale: number

    Skala meja

    1
    

    0

    Infinity

    origin: Point3

    Titik asal medali

    [0, 0, 0]
    
    direction: Vector3

    Arah model

    [0, 1, 0]