Class CreateFullScreenUIDto (Inputs.BabylonGui)
Constructors
constructor
new CreateFullScreenUIDto( name?: string, foreground?: boolean, adaptiveScaling?: boolean,): CreateFullScreenUIDto Parameters
Optionalname: stringOptionalforeground: booleanOptionaladaptiveScaling: boolean
Properties
name
name: string
Optionalforeground
foreground?: boolean
OptionaladaptiveScaling
adaptiveScaling?: boolean
供
babylon.gui.advancedDynamicTexture.createFullScreenUI使用:全屏 GUI 层的名称、是否绘制在场景前方以及是否随像素密度缩放。