An engine material object, passed through untyped because its shape depends on which renderer is in use. Create one through the engine's material API rather than by hand.
Namespace: Bit › Inputs › Base
Other symbols in Inputs.Base:
API reference home · Full symbol index · Tutorials and guides · Platform
An engine material object, passed through untyped because its shape depends on which renderer is in use. Create one through the engine's material API rather than by hand.