filename
Exports the whole scene to .glb format. This file format has become industry standard for web models.
filename
Exports the mesh with its children to stl
filename and the mesh
Exports the meshes to stl
filename and the mesh
Imports mesh from the asset that you have uploaded for the project. You must upload your assets to your project via project management page.
scene loaded mesh
Imports mesh from the asset url that you have uploaded to an accessible web storage. Keep in mind that files need to be publically accessible for this to work, be sure that CORS access is enabled for the assets.
scene loaded mesh
Imports mesh from the asset url that you have uploaded to an accessible web storage. Keep in mind that files need to be publically accessible for this to work, be sure that CORS access is enabled for the assets.
scene loaded mesh
Imports mesh from the asset that you have uploaded for the project. You must upload your assets to your project via project management page.
scene loaded mesh
Generated using TypeDoc
Exports the whole scene to .babylon scene format. You can then edit it further in babylonjs editors.
export
babylon scene