Contains information for origin, rotation and parent node
A new node
Creates a world node which has root node as his parent
A new node whos parent is the root node of the scene
Draws a node of given size with given colours for every axis
Contains node data that includes size and colour information
Draws a nodes of given size with given colours for every axis
Contains node data that includes size and colour information
Gets the absolute forward facing vector in world space
Node from which to get the forward vector
Vector as an array of numbers
Gets the absolute position of the node as origin vector in world space
Node from which to get the absolute position
Vector as an array of numbers indicating location of origin in world space
Gets the absolute right facing vector in world space
Node from which to get the right vector
Vector as an array of numbers
Gets the absolute rotation of the node as a transformation matrix encoded in array of 16 numbers
Node from which to get the rotation transformation
Transformation as an array of 16 numbers
Gets the absolute up facing vector in world space
Node from which to get the up vector
Vector as an array of numbers
Gets children of the node
Node from which to get the children
List of children nodes in the array
Gets parent of the node
Node from which to get a parent
Parent node
Gets the position of the node expressed in local space
Node from which to get the position in local space
Position vector
Gets the root node
Root node
Gets the euler rotations
Node from which to get rotation
Euler rotations of x, y and z angles in the number array
Gets the rotation of the node in local parent coordinate space as a transformation matrix encoded in array of 16 numbers
Node from which to get the rotation transformation
Transformation as an array of 16 numbers
Rotates the node around the origin and given axis
Rotation information
Rotates the node around axis and given position by a given angle
Rotation around axis information
Sets the absolute position of the node
Node absolute position information
Sets the direction of the node
Direction information
Sets the new parent to the node
Node parent information
Translates the node by a given direction vector and a distance
Node translation information
Generated using TypeDoc
Creates a node on the origin with the given rotations in the parent coordinate system