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    Class CreateFullScreenUIDto (Inputs.BabylonGui)

    Feeds babylon.gui.advancedDynamicTexture.createFullScreenUI: the name of the full-screen GUI layer, whether it draws in front of the scene and whether it scales with pixel density.

    Index

    Constructors

    • Parameters

      • Optionalname: string
      • Optionalforeground: boolean
      • OptionaladaptiveScaling: boolean

      Returns CreateFullScreenUIDto

    Properties

    name: string

    Name the GUI layer is known by in the scene

    fullscreen
    
    foreground?: boolean

    When true, the layer is drawn in front of the scene; when false, behind it

    true
    
    adaptiveScaling?: boolean

    When true, the layer scales with the screen's pixel density so controls keep their size on dense displays

    false