Should hand tracking be disabled. Defaults to false.
Should nearInteraction not initialize. Defaults to false.
Should pointer selection not initialize. Note that disabling pointer selection also disables teleportation. Defaults to false.
Should teleportation not initialize. Defaults to false.
Floor meshes that will be used for teleport
optional configuration for hand tracking
If set to true, the first frame will not be used to reset position The first frame is mainly used when copying transformation from the old camera Mainly used in AR
Optional configuration for the XR input object
optional configuration for near interaction
A list of optional features to init the session with If set to true, all features we support will be added
optional configuration for the output canvas
optional configuration for pointer selection
An optional rendering group id that will be set globally for teleportation, pointer selection and default controller meshes
optional configuration for teleportation
optional UI options. This can be used among other to change session mode and reference space type
When loading teleportation and pointer select, use stable versions instead of latest.
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Enable or disable default UI to enter XR
true