A start point, a direction and a distance for vector.onRay, which finds the point that far along the direction.
vector.onRay
Optional
Where the ray starts.
undefined Copy
undefined
How far to travel from point, in multiples of the direction vector's length; a negative distance goes backwards.
point
1 Copy
1
-Infinity
Infinity
The direction to travel in, used as given; a unit vector makes distance a length in model units.
distance
Namespace: Bit › Inputs › Vector
Other symbols in Inputs.Vector:
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A start point, a direction and a distance for
vector.onRay, which finds the point that far along the direction.