Bitbybit Docs
    Bereite Suchindex vor...

    Typenalias TransformMatrix (Inputs.Base)

    TransformMatrix: [
        number,
        number,
        number,
        number,
        number,
        number,
        number,
        number,
        number,
        number,
        number,
        number,
        number,
        number,
        number,
        number,
    ]

    A 4x4 transformation matrix as 16 numbers in column-major order, so the translation sits at indices 12 to 14. Translation, rotation and scale combined into one value that any geometry API will accept, so the same transform applies equally to points, curves and solids.