Class CameraConfigurationDto (Inputs.BabylonScene)
Constructors
constructor
new CameraConfigurationDto( position?: Point3, lookAt?: Point3, lowerRadiusLimit?: number, upperRadiusLimit?: number, lowerAlphaLimit?: number, upperAlphaLimit?: number, lowerBetaLimit?: number, upperBetaLimit?: number, angularSensibilityX?: number, angularSensibilityY?: number, maxZ?: number, panningSensibility?: number, wheelPrecision?: number,): CameraConfigurationDto Parameters
Optionalposition: Point3OptionallookAt: Point3OptionallowerRadiusLimit: numberOptionalupperRadiusLimit: numberOptionallowerAlphaLimit: numberOptionalupperAlphaLimit: numberOptionallowerBetaLimit: numberOptionalupperBetaLimit: numberOptionalangularSensibilityX: numberOptionalangularSensibilityY: numberOptionalmaxZ: numberOptionalpanningSensibility: numberOptionalwheelPrecision: number
Properties
position
lookAt
OptionallowerRadiusLimit
lowerRadiusLimit?: number
OptionalupperRadiusLimit
upperRadiusLimit?: number
OptionallowerAlphaLimit
lowerAlphaLimit?: number
OptionalupperAlphaLimit
upperAlphaLimit?: number
lowerBetaLimit
lowerBetaLimit: number
upperBetaLimit
upperBetaLimit: number
angularSensibilityX
angularSensibilityX: number
angularSensibilityY
angularSensibilityY: number
maxZ
maxZ: number
panningSensibility
panningSensibility: number
wheelPrecision
wheelPrecision: number
供
babylon.scene.adjustActiveArcRotateCamera使用:默认环绕相机的位置、注视的目标以及可选的限制和灵敏度。