OptionalfaceTextVar: faceTextVarEnumOptionaltext: stringOptionalletterPaths: anyOptionalfontSize: numberOptionalheight: numberOptionalrotation: numberOptionaloriginParamU: numberOptionaloriginParamV: numberOptionaloriginAlignment: recAlignmentEnumHow the text meets the face: separatedExtrusion returns only the letters, integratedExtrusion sews
raised letters into the face with the letters cut out, and cutout returns that cut face.
The string to build. Spaces leave a gap but produce no character shape.
The outline of each character, read from the font, scaled to fontSize and shifted for
originAlignment. It replaces the font URL once the font has been loaded.
The size of the font, measured in the face's real U and V values rather than in model units, so the same size can look different on different faces.
How far each letter is thickened along the face normal, in model units. 0 keeps the letters as faces on
the surface; cutout ignores it.
Spins the text around its anchor within the face's UV space, in degrees.
Where the anchor sits along U, as a fraction of the face's U range from 0 at its start to 1 at its end.
Where the anchor sits along V, as a fraction of the face's V range from 0 at its start to 1 at its end.
Which point of the text lands on its anchor: left, center or right combined with top, middle or bottom. The offsets come from the text's bounding box, and the bottom positions sit on the baseline.
One text of
advanced.text3d.createTextsOnFaceUrlonce its font file has been loaded:letterPathsholds the outlines read from the font in place of its URL.