OptionalglbData: Uint8ArrayOptionalfileName: stringOptionalhidden: booleanThe whole glb file as bytes, such as what occt.io.convertStepToGltf gives back
Name given to the loaded model, used to tell it apart from others; it does not have to match a real file
When true, the loaded model is added to the scene invisible, to be shown later
A glb model held as bytes to load into the scene, as the renderer packages'
io.loadGlbFromArrayBuffertakes it, for instance the output of the STEP to glTF converters.