Feeds the babylon.gltf methods that read a loaded asset container: its root node, meshes and animation groups.
babylon.gltf
Optional
The container a glTF or glb load gave back, holding the meshes, materials, animations and root node
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Namespace: Bit › Inputs › BabylonGltf
Other symbols in Inputs.BabylonGltf:
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Feeds the
babylon.gltfmethods that read a loaded asset container: its root node, meshes and animation groups.