meshes array of meshes with the vertices to merge. Entries cannot be empty meshes.
disposeSource when true (default), dispose of the vertices from the source meshes.
meshSubclass (optional) can be set to a Mesh where the merged vertices will be inserted.
multiMultiMaterials when true (false default), subdivide mesh into subMeshes with multiple materials, ignores subdivideWithSubMeshes.
subdivideWithSubMeshes when true (false default), subdivide mesh into subMeshes.
Generated using TypeDoc
allow32BitsIndices when the sum of the vertices > 64k, this must be set to true.
false