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bitbybit-complete-declarations
Bit
Inputs
BabylonMesh
UniqueIdBabylonMeshDto
Class UniqueIdBabylonMeshDto
Hierarchy
UniqueIdBabylonMeshDto
Index
Constructors
constructor
Properties
unique
Id
Constructors
constructor
new
Unique
IdBabylon
Mesh
Dto
(
uniqueId
?:
number
)
:
UniqueIdBabylonMeshDto
Parameters
Optional
uniqueId:
number
Returns
UniqueIdBabylonMeshDto
Properties
unique
Id
unique
Id
:
number
Unique id of the mesh
default
0
minimum
-Infinity
maximum
Infinity
step
1
Exports
Bit
Inputs
Babylon
Mesh
side
Orientation
Enum
Babylon
Mesh
Dto
Babylon
Mesh
With
Children
Dto
By
IdBabylon
Mesh
Dto
By
Name
Babylon
Mesh
Dto
Check
Collisions
Babylon
Mesh
Dto
Child
Meshes
Babylon
Mesh
Dto
Clone
Babylon
Mesh
Dto
Clone
ToPositions
Dto
Id
Babylon
Mesh
Dto
Intersects
Mesh
Dto
Intersects
Point
Dto
Material
Babylon
Mesh
Dto
Merge
Meshes
Dto
Mesh
Instance
And
Transform
Dto
Mesh
Instance
Dto
Name
Babylon
Mesh
Dto
Pickable
Babylon
Mesh
Dto
Rotate
Around
Axis
Node
Dto
Rotate
Babylon
Mesh
Dto
Set
Mesh
Visibility
Dto
Set
Parent
Dto
Show
Hide
Mesh
Dto
Translate
Babylon
Mesh
Dto
Unique
IdBabylon
Mesh
Dto
constructor
unique
Id
Update
Drawn
Babylon
Mesh
Update
Drawn
Babylon
Mesh
Position
Dto
Update
Drawn
Babylon
Mesh
Rotation
Dto
Update
Drawn
Babylon
Mesh
Scale
Dto
Generated using
TypeDoc
Unique id of the mesh
0
-Infinity
Infinity
1