A list of triangles and a tolerance for mesh.toIndexed.
mesh.toIndexed
Optional
The mesh, as a list of triangles.
undefined Copy
undefined
Corners closer than this in every coordinate, in model units, become one point; 0 joins none.
1e-7 Copy
1e-7
0
Infinity
Namespace: Bit › Inputs › Mesh
Other symbols in Inputs.Mesh:
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A list of triangles and a tolerance for
mesh.toIndexed.