Two triangle meshes and how close they may come, for mesh.meshesWithin.
mesh.meshesWithin
Optional
The first mesh, as a list of triangles.
undefined Copy
undefined
The second mesh, as a list of triangles.
How close the meshes may come, in model units; 0 asks whether they touch or cross.
0 Copy
0
Infinity
0.1
Namespace: Bit › Inputs › Mesh
Other symbols in Inputs.Mesh:
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Two triangle meshes and how close they may come, for
mesh.meshesWithin.