Optionalwidth: numberOptionalheight: numberOptionalnrHexagonsInHeight: numberOptionalnrHexagonsInWidth: numberOptionalcenterGrid: booleanOptionalpointsOnGround: booleanOptionalwidthThe total width to fill, in model units; the hexagon size follows from it and
nrHexagonsInWidth.
OptionalheightThe total height to fill, in model units. Regular hexagons may not tile it exactly, so the real height can differ slightly.
OptionalnrHow many hexagons across.
OptionalnrHow many hexagons from top to bottom.
OptionalflatWhen true, the hexagons have a flat edge at the top and bottom; when false a corner points up.
OptionalextendWhen true, the grid is stretched so its top row reaches past the top edge, filling the rectangle without a jagged border there.
OptionalextendWhen true, the grid is stretched so its bottom row reaches past the bottom edge, filling the rectangle without a jagged border there.
OptionalextendWhen true, the grid is stretched so its left column reaches past the left edge, filling the rectangle without a jagged border there.
OptionalextendWhen true, the grid is stretched so its right column reaches past the right edge, filling the rectangle without a jagged border there.
OptionalcenterWhen true, the middle of the grid sits at the origin instead of its corner.
OptionalpointsWhen true, the grid lies on the XZ ground plane (Y becomes 0) instead of the XY plane.
The area, counts and orientation for
point.hexGridScaledToFit, which sizes hexagons so the given number of them fills the width and height.