Points and the one transformation point.transformPoints applies to all of them.
point.transformPoints
Optional
The points to transform; they are not changed and the result keeps their order.
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A transformation matrix, or a list of them applied in order, used for every point.
Namespace: Bit › Inputs › Point
Other symbols in Inputs.Point:
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Points and the one transformation
point.transformPointsapplies to all of them.