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    Class BabylonMeshWithChildrenDto (Inputs.BabylonMesh)

    babylon.mesh.enablePointerMoveEventsdisablePointerMoveEvents 提供网格以及其子节点是否跟随。

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    Constructors

    Properties

    Constructors

    Properties

    babylonMesh: Mesh

    要更改的网格

    undefined
    
    includeChildren: boolean

    为 true 时,更改也应用于子网格

    true