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    Namensraum BabylonIO (Inputs)

    Parameters for engine-level import and export: the objects to write, the target format, and the settings applied when reading a file back into the scene.

    Klassen

    ExportSceneGlbDto
    ExportSceneGlbBytesDto
    ExportSceneDto
    ExportMeshToStlDto
    ExportMeshesToStlDto