Class BaseColorDto (Inputs.BabylonMaterial)
Constructors
constructor
new BaseColorDto( material?: PBRMetallicRoughnessMaterial, baseColor?: string,): BaseColorDto Parameters
Optionalmaterial: PBRMetallicRoughnessMaterialOptionalbaseColor: string
Properties
material
material: PBRMetallicRoughnessMaterial
OptionalbaseColor
baseColor?: string
Alimenta
babylon.material.pbrMetallicRoughness.setBaseColorcon un material y su nuevo color base.