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    Interface RecipeTrianglesNodeBeta (Inputs.Base)

    A triangle mesh: positions and the triangles between them.

    interface RecipeTrianglesNode {
        op: "triangles";
        positions: RecipeRange;
        indices: RecipeRange;
    }
    Index

    Properties

    Properties

    op: "triangles"

    Always triangles.

    positions: RecipeRange

    A range of x, y, z triples in f64.

    indices: RecipeRange

    A range of i32 indices into the positions, three per triangle.