Class AttachToMeshDto (Inputs.BabylonGizmo)
Constructors
constructor
new AttachToMeshDto( mesh?: AbstractMesh, gizmoManager?: GizmoManager,): AttachToMeshDto Parameters
Optionalmesh: AbstractMeshOptionalgizmoManager: GizmoManager
Properties
mesh
mesh: AbstractMesh
gizmoManager
gizmoManager: GizmoManager
Feeds
babylon.gizmo.manager.attachToMeshwith the manager and the mesh its gizmos should appear on.