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    Class SetPositionGizmoSnapDistanceDto (Inputs.BabylonGizmo)

    Feeds babylon.gizmo.positionGizmo.snapDistance with a position gizmo and the step it moves the mesh in.

    Index

    Constructors

    Properties

    Constructors

    Properties

    positionGizmo: IPositionGizmo

    The position gizmo, as gizmo.manager.getPositionGizmo reads it

    undefined
    
    snapDistance: number

    The step in scene units the mesh moves in while dragged; 0 moves it smoothly

    0
    

    0

    Infinity

    0.1