Feeds babylon.transforms.rotationCenterX, rotationCenterY and rotationCenterZ with the angle and the point the axis passes through.
babylon.transforms.rotationCenterX
rotationCenterY
rotationCenterZ
Optional
How far to turn, in degrees; positive follows the right-hand rule around the axis
90 Copy
90
-Infinity
Infinity
1
A point the axis passes through; it stays where it is
[0, 0, 0] Copy
[0, 0, 0]
Namespace: Bit › Inputs › BabylonTransforms
Other symbols in Inputs.BabylonTransforms:
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Feeds
babylon.transforms.rotationCenterX,rotationCenterYandrotationCenterZwith the angle and the point the axis passes through.