Feeds babylon.transforms.translationXYZ with the vector to move by.
babylon.transforms.translationXYZ
Optional
The distances to move along X, Y and Z, in scene units
[0, 0, 0] Copy
[0, 0, 0]
Namespace: Bit › Inputs › BabylonTransforms
Other symbols in Inputs.BabylonTransforms:
API reference home · Full symbol index · Tutorials and guides · Platform
Feeds
babylon.transforms.translationXYZwith the vector to move by.