The shell or solid whose corners are beveled.
OptionalpointsPoints near the corners to bevel; the vertex nearest each point is the one treated.
OptionaldistanceHow far the bevel reaches back from the corner along its edges, in model units.
OptionalangleThe slope of the bevel in degrees, used for planar corners.
OptionalsnapHow far a point may be from a vertex and still pick it, in model units; 0 or less accepts the nearest vertex whatever the distance.
Optionalmodeauto bevels planar corners in place and 3D corners with a local plane cut; planarOnly
skips 3D corners.
A shell or solid, points near its corners and bevel settings for
corners.chamferCornerByPoint, which bevels only the corners picked by the points.