OptionaltranslationThe move as [x, y, z], in model units, applied last.
OptionalrotationEuler angles [rx, ry, rz] in degrees about the X, Y and Z axes; the Z turn is applied
first, then Y, then X.
OptionalscaleThe uniform scale about the origin, applied first; 1 keeps the size.
A translation, Euler rotation and uniform scale for
transforms.composeTransform, combined into one matrix as scale, then rotation, then translation.