OptionalstepData: string | ArrayBuffer | File | Blob | Uint8Array<ArrayBufferLike>The STEP file as text, ArrayBuffer, Uint8Array, File or Blob; gzip-compressed .stpz content
is unpacked on its own.
How closely triangles follow curved surfaces: with meshRelative true a fraction of each
edge's length, otherwise an absolute distance in model units.
The largest angle, in radians, between the normals of neighboring triangles; smaller gives smoother curves and more triangles.
When true, meshPrecision scales with each part's size, so small fasteners and large
housings both mesh well; when false it is an absolute distance.
When true, extra vertices are added inside curved faces for a closer fit, at the cost of speed.
When true, an extra pass refines triangles that bulge beyond the precision, at the cost of speed.
A STEP file and meshing settings for
io.convertStepToGltf, which converts it into a binary glTF.