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    Class DecomposedMeshBuffersDto (Inputs.OCCT)

    The triangulated mesh of a shape the way the drawing code takes it: the faces' numbers in typed arrays that share their buffers, and the edges and vertices as a DecomposedMeshDto holds them.

    Index

    Constructors

    Properties

    One entry per face with its triangulation.

    edgeList: DecomposedEdgeDto[]

    One entry per edge with the points that trace it.

    pointsList: Bit.Inputs.Base.Point3[]

    The points of the shape's standalone vertices.

    colorGroups?: FaceColorGroups

    Which faces carry which color, keyed by #rrggbbaa; present only for meshes made from an assembly document.

    true

    isoCurveList?: Bit.Inputs.Base.Point3[][]

    The faces' iso curves as polylines, face by face with u curves before v curves. Present only when asked for.

    true