Optionalpoints: Point3[]Optionalshape: TOptionaldirection: Vector3OptionalprojectionType: pointProjectionTypeEnumThe points to cast onto the shape.
The shape the points land on.
The direction and reach of the cast as one vector, in model units: hits farther away than its length are not found.
Which hits to keep when a point crosses the shape more than once: all of them, the closest, the farthest, or both of those.
Points, a shape and a direction for
shapes.vertex.projectPoints, which casts each point onto the shape along the direction.