Optionalshape: TOptionalprecision: numberOptionaladjustYtoZ: booleanOptionalreversedPoints: booleanThe shape to triangulate.
The meshing tolerance in model units; a smaller value follows curved surfaces more closely with more triangles.
When true, the points are turned so this library's Y-up becomes Z-up, for tools that treat Z as up.
When true, the three points of each triangle come in the opposite order, for tools that wind triangles the other way.
A shape and meshing settings for
shapeFacesToPolygonPoints, which returns every triangle of the shape as three points.