The point the star is centered on.
The normal of the plane the star lies in; the default lays it flat on the ground.
How many points the star has.
The distance from the center to the tip of each ray, in model units.
The distance from the center to the notch between two rays, in model units.
OptionaloffsetLifts the ray tips out of the plane along the normal, in model units, making a 3D star; keep it 0 for a face.
When true, only the first half of the rays are built, as an open wire.
How far the star grows along its plane normal, in model units.
How far the star grows against its plane normal, in model units.
A star outline and the extrusion lengths for
shapes.solid.createStarSolid; at least one length must be above 0.