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    Class BaseTextureDto (Inputs.BabylonMaterial)

    Feeds babylon.material.pbrMetallicRoughness.setBaseTexture with a material and the image texture that replaces its base color.

    Index

    Constructors

    Properties

    Constructors

    • Parameters

      • Optionalmaterial: PBRMetallicRoughnessMaterial
      • OptionalbaseTexture: Texture

      Returns BaseTextureDto

    Properties

    material: PBRMetallicRoughnessMaterial

    The material to change in place

    undefined
    
    baseTexture: Texture

    The image texture spread over the surface in place of the base color

    undefined