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    Class NodeDirectionDto (Inputs.BabylonNode)

    Feeds babylon.node.setDirection with a node and the direction its local Z axis should point along.

    Index

    Constructors

    Properties

    Constructors

    Properties

    node: TransformNode

    The transform node to turn; its children follow

    direction: number[]

    The direction the node's local Z axis is turned to, as [x, y, z]