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    Class NodePositionDto (Inputs.BabylonNode)

    Feeds babylon.node.setAbsolutePosition with a node and the world point to move it to.

    Index

    Constructors

    Properties

    Constructors

    Properties

    node: TransformNode

    The transform node to move; its children follow

    position: Point3

    The point in world space to move the node to, whatever its parents