Three edges or vertices lying in the plane: each circle touches every edge and passes through every vertex.
A frame whose origin and normal give the plane the shapes lie in; the circles are drawn in it too.
OptionaltoleranceHow close lines and circles may come to touching and still count as tangent, in model units.
OptionalonWhen true, keeps only the circles that touch each edge within its ends; otherwise straight edges count as endless lines and arcs as whole circles.
Three edges or vertices, the plane they lie in and a tolerance for
shapes.edge.circlesTangentToThree, which draws every circle touching the edges and passing through the vertices.