Two edges or vertices lying in the plane: each circle touches every edge and passes through every vertex.
The edge in the plane that the center of every circle lies on.
A frame whose origin and normal give the plane the shapes lie in; the circles are drawn in it too.
OptionaltoleranceHow close lines and circles may come to touching and still count as tangent, in model units.
OptionalonWhen true, keeps only the circles touching each edge within its ends and centered within
centerOn; otherwise straight edges count as endless lines and arcs as whole circles.
Two edges or vertices, the edge the centers lie on and the plane for
shapes.edge.circlesTangentToTwoCenteredOn, which draws every circle centered on that edge touching the edges and passing through the vertices.