Vertices, edges and wires lying in a frame's plane for sketch.hull, which wraps them in the tightest convex outline, exact along lines, circles and circular arcs.
sketch.hull
Optional
The vertices, edges and wires to wrap; their edges must be straight or circular.
undefined Copy
undefined
The frame whose plane the shapes lie in. Leave it out for the ground plane.
true
When true, the hull becomes a face whose normal is the frame's normal.
true Copy
Namespace: Bit › Inputs › OCCT
Other symbols in Inputs.OCCT:
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Vertices, edges and wires lying in a frame's plane for
sketch.hull, which wraps them in the tightest convex outline, exact along lines, circles and circular arcs.