Class TurbidityDto (Inputs.BabylonMaterial)
Constructors
constructor
new TurbidityDto(material?: SkyMaterial, turbidity?: number): TurbidityDto Parameters
Optionalmaterial: SkyMaterialOptionalturbidity: number
Properties
material
material: SkyMaterial
Optionalturbidity
turbidity?: number
Alimenta
babylon.material.skyMaterial.setTurbiditycom um material de céu e a sua nova névoa.