Feeds babylon.camera.setMaxZ with a camera and its far clipping distance.
babylon.camera.setMaxZ
Optional
The camera to change
The distance beyond which nothing is drawn, in scene units
1000 Copy
1000
0
Infinity
1
Namespace: Bit › Inputs › BabylonCamera
Other symbols in Inputs.BabylonCamera:
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Feeds
babylon.camera.setMaxZwith a camera and its far clipping distance.