Feeds babylon.camera.setMinZ with a camera and its near clipping distance.
babylon.camera.setMinZ
Optional
The camera to change
The distance below which nothing is drawn, in scene units; keep it above 0 on large scenes for depth precision
0 Copy
0
Infinity
0.01
Namespace: Bit › Inputs › BabylonCamera
Other symbols in Inputs.BabylonCamera:
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Feeds
babylon.camera.setMinZwith a camera and its near clipping distance.