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    Class TargetCameraDto (Inputs.BabylonCamera)

    Feeds babylon.camera.target.create with where the fixed camera sits and what it looks at.

    Index

    Constructors

    Properties

    Constructors

    Properties

    position: Point3

    Where the camera sits

    [20, 20, 20]
    
    target: Point3

    The point the camera looks at

    [0, 0, 0]