OptionalelementKey: stringOptionalinstancing: booleanOptionalminInstances: numberOptionalmaxBatchVertices: numberOptionaldefaultColour: stringOptionaldefaultOpacity: numberOptionalmetallic: numberOptionalroughness: numberOptionalelementThe tag whose value names an element, so the roots sharing it show, hide, color and pick as one.
OptionalinstancingWhen true, a mesh placed often enough by matrices that only turn and move is drawn as instances, one draw call for all of them.
OptionalminHow many such placements of one mesh make it instances.
OptionalmaxThe most vertices one merged batch holds; more start another batch.
OptionaldefaultThe color of a root whose tag has no rgba.
OptionaldefaultThe opacity of such a root, from 0 to 1.
OptionalmetallicHow metallic every surface is, from 0 to 1.
OptionalroughnessHow rough every surface is, from 0 to 1.
How the meshes of a recipe, as
manifold.recipes.meshesgives them, are drawn: the tag naming an element, when a mesh placed many times becomes instances, the size of a merged batch, and the look of roots without a color.