A frame and a vector for frame.vectorToWorld and frame.vectorToLocal, which turn the vector between the frame's axes and the world axes without moving it.
frame.vectorToWorld
frame.vectorToLocal
Optional
The frame whose axes the vector is converted to or from.
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The vector to convert: along the frame's axes for vectorToWorld, along the world axes for vectorToLocal.
vectorToWorld
vectorToLocal
Namespace: Bit › Inputs › Frame
Other symbols in Inputs.Frame:
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A frame and a vector for
frame.vectorToWorldandframe.vectorToLocal, which turn the vector between the frame's axes and the world axes without moving it.